The Art of Anamorphic Lenses in The Witcher 4 Cinematic Reveal Trailer | Unreal Fest Stockholm 2025
Watch Platige Image give an inside look at the advanced techniques used to craft The Witcher 4 Cinematic Reveal Trailer, a project that was rendered entirely in Unreal Engine and created in close collaboration with CD PROJEKT RED and Epic Games.
This session recorded at Unreal Fest Stockholm explores the development of a custom anamorphic lens system designed to improve Unreal Engine’s native depth-of-field and lens distortion features.
Learn how the team implemented enhanced bokeh rendering, lens distortion, and other effects to replicate the aesthetic of anamorphic cinematography. By combining traditional film optics with interactive technology, Platige Image and CD PROJEKT RED pushed the boundaries of real-time rendering to achieve cinematic fidelity without compromising performance.
Whether you’re a cinematics artist, technical director, or real-time rendering enthusiast, you’ll gain insights into the creative motivations, technical challenges, and engineering solutions that made this achievement possible.
Learn more about Unreal Engine here: unrealengine.com
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