Introduction to Substrate Materials | Unreal Engine 5.7

Take a look at Substrate, Unreal Engine’s state-of-the-art modular material authoring and rendering framework that offers inherent support for layered and blended materials, enabling you to render high-quality materials with true physical accuracy. Now Production-Ready and enabled by default in Unreal Engine 5.7, Substrate introduces a new approach to material … Read More

Yuki’s Revenge | Building the Muzzle Report

In this deep dive, we explore Muzzle Report, a custom hardware solution that connects physical props to Unreal Engine in real time. By detecting gunfire and driving live VFX on set, it enables more natural performances and gives directors and creatives immediate feedback during production. Learn more about the making … Read More

Sharpening your visual eye: arch viz insights with SHoP Architects

In a world where architecture, gaming technology, and virtual production intersect, the future belongs to versatile storytellers. Mengyi Fan, director of visualization, highlights how SHoP Architects is embracing real-time interactive 3D while maintaining the humanity of the built environment. Learn more about the collaborative nature of SHoP’s visualization team and … Read More