Racing into the future: How UE5 powers the E1 raceboat championship broadcast
Watch this video to discover how Badass Studios is using Unreal Engine on their BadassXR platform to help the UIM E1 World Championship presented by PIF redefine racing—bringing electric powerboats, real-time digital twins, and immersive AR experiences to a new generation of fans.
E1 is the world’s first all-electric raceboat championship. It promotes sustainable technology and features teams—owned by celebrities and athletes from sports and entertainment—each with two pilots, one male and one female, who race all-electric boats called RaceBirds, designed to fly above the water on hydrofoils.
The E1 team is well aware that to build the sport’s long-term fanbase, they need to engage younger audiences—and immersive digital experiences are key to that engagement.
Check out the video to find out how an Unreal Engine-powered digital twin of the race environment opened the door to augmented reality broadcast, simulators that enable fans to race against the pilots on the water, video games, and beyond.
Read more in the blog: https://epic.gm/spotlight-e1-raceboat-championship
Learn more about using Unreal Engine for broadcast and live events here: unrealengine.com/uses/broadcast-live-events
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