Creating High-Fidelity Digital Humans on a Small Budget w/ MetaHuman | Indie Games Week 2026

Join the MetaHuman product team and Sir Wade from Sir Wade Animation, who will guide you through practical, time-saving workflows to create, capture, and animate high-fidelity digital humans —directly in Unreal Engine.

Discover how teams of any size can capture and retarget high-quality motion without a large studio or budget—using accessible devices, stream in real-time into UE, capture face animations, and tips and tricks to easily customize your character.

Check out other exclusive Indie Games Week interviews and Inside Unreal episodes packed with dev tips for small teams here: unrealengine.com/events/indie-games-week-2026

To find out more about building indie games with Unreal Engine, take a look at our website: unrealengine.com/uses/indie-games

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