Pricing and Packaging your In-Island Transactions | Creating in Fortnite

In-island transactions add a new revenue stream on top of engagement payouts—and pricing your offers well is a design practice, not a one-time decision. In this livestream, we walk through frameworks for setting prices and packaging items across your catalog: a three-tier price structure (entry, mid, and premium), different pricing logic for durables vs. consumables, and when bundling serves your players better than individual offers.

A bundle creation example from this stream is available in the Verse Code Snippet Repository on the Epic Developer Community—explore, reuse, and build on it in your own UEFN projects. https://dev.epicgames.com/community/fortnite/snippets

Learn more about pricing and packaging your in-island transactions: https://dev.epicgames.com/documentation/fortnite/pricing-and-packaging-your-in-island-transactions-in-fortnite

Learn more about getting started with in-island transactions: https://dev.epicgames.com/documentation/fortnite/in-island-transactions-in-fortnite

Learn more about UEFN: https://www.fortnite.com/developer

#Fortnite #UEFN #FortniteCreative #UnrealEditorForFortnite #gamedevelopment

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