Invincible VS™ | Game Profile | Unreal Engine

Watch this video and discover how Quarter Up used Unreal Engine 5 to deliver visceral combos, special abilities, and ultimate finishers—all at 60 fps—for 3v3 tag fighting game Invincible VS™.

Positioned as “the bloodiest fight in the universe”, Invincible VS™ brings brutal, tournament-quality superhero combat to life with the goal of filling the 3v3 tag fighting game void that’s existed for a long time.

Developed by a core team of about 40 developers, the game sees players battle to the death as a team of fan-favorite characters in iconic locations.
Press play to explore how a relatively small team leaned into Unreal Engine 5’s rich feature set and established workflows to maintain its development momentum. Want to learn more? Read the full story on the Unreal Engine blog.

#InvincibleVS, #QuarterUp, #UnrealEngine, #UE5, #FightingGame, #3v3, #IndieGames, #Sequencer, #ControlRig, #BlueprintVisualScripting, #UnrealMotionGraphics, #UnrealInsights

Leave a Reply

Your email address will not be published. Required fields are marked *