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State of Mobile Workflows in Unreal Engine 5.8 | Inside Unreal

In this episode of Inside Unreal, Epic’s Paul Georges, Arvind Neelakantan, and Ari Arnbjörnsson will break down where mobile development in Unreal Engine stands with 5.8.

They’ll look at the next-gen UE tools and systems that run on mobile, including MetaHuman, the Procedural Content Generation (PCG) framework, Substrate, and Lumen.

They will also explore profiling for mobile on iOS and Android and provide a glimpse at the mobile roadmap for Unreal Engine.

Bring your questions for the live Q&A!

Find out more about developing mobile games with Unreal Engine here: unrealengine.com/uses/mobile-games

#MobileGameDevelopment, #UnrealEngine, #UE5.8, #MetaHuman, #PCG, #SubstrateMaterials, #Lumen, #iOSProfiling, #AndroidProfiling, #InsideUnreal

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