Agora Studio’s Real-Time Animation Workflow in UE5 | Unreal Fest Chicago 2026

In this session recorded at Unreal Fest Chicago 2026, Agora Studio explores how adopting Unreal Engine 5 has redefined the real-time animation pipeline behind their animated A-COM series.

They take a deep dive into their streamlined creation process that begins with integrated previz, where instant playback of cameras, sets, and lighting help solidify the team’s initial intent and vision early. By rigging and animating directly in-engine with high-fidelity visuals, Agora Studio eliminates proxies and import/export loops, enabling artists to work continuously in full scene context.

The talk showcases seamless editing with the Master Level Sequencer, complex rigging possibilities, and advanced animation workflows, including smears, stylization techniques, and shot sculpting.

Finally, Agora shares insights into their custom Blueprints and shot creation workflow using Sequencer, demonstrating how high-fidelity visuals and real-time playback come together to boost animation speed, precision, and refinement in a cohesive ecosystem.

Find out about using Unreal Engine for animation here: unrealengine.com/uses/animation

#Animation, #AgoraStudio, #ACOMSeries, #Previz, #MasterLevelSequencer, #BlueprintVisualScripting, #UnrealEngine, #UnrealFestChicago2026

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