State of Rigging and Animation Tools in Unreal Engine 5.8 | Unreal Fest Chicago 2026
Watch this session recorded at Unreal Fest Chicago 2026 and explore the state of rigging and animation in Unreal Engine, with a look at the recent tool updates and workflows in Unreal Engine 5.8 that enable building real-time character animation entirely in engine. The presentation concludes with a rapid end-to-end demo showing real-world, iterative collaboration between rigging and animation.
Find out more about using Unreal Engine for animation here: unrealengine.com/uses/animation
#Animation, #Rigging, #UE 5.8, #UnrealEngine, #UnrealFestChicago2026
